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Setup Walkthrough

This is a walkthrough of setting up Vuhdo for the first time. The choices I make on how to set it up may not be how you want to set it up, but hopefully my examples will help you figure out how to do some things. This will not cover everything and is just meant to help people get started if they feel a little overwhelmed.

The guide was created using version 1.150, so things my look slightly different if you have a newer version, but overall things should be similar. See the vuhdo release notes for any changes.

Table of contents



Initial Install


When you first install the add on, it might look a little strange but really it is just trying to show off some of its powerful features.



You can see the vuhdo buff bar is overlapping my unit frame, and there are 4 panels auto loaded that are also overlapping each other. All you need to do is click-drag them to a better location.

Opening the Options Pane


At this point you will need to start configuring vuhdo to fit your needs, not the default. Open the option panel by left clicking the minimap icon - it looks like a Draenei.



The option pane does have a different look and feel than most WoW add-ons, but you'll get used to it quickly.

If you want to keep things simple and don't feel like configuring things yourself, you can use the General Tab - Panel Wizard Button to change how the main panel is organized, and which of the secondary panels is showing. I'm not going to look at that in this walk through because I'm assuming you want to be a power user and tweak everything to exactly what you want.

General Tab


This is where you will be setting lots of little features that effect all panels.

General Button



You'll probably want to start customizing the settings on this very first pane. The Smart Cast has to do with what the left click will do when out of combat. I turn on smart rez so that all I have to do is simply click on the frame to start rezzing someone, but I prefer to cleanse and buff on my own and not have it be smart. I have also checked and changed the message that is posted to raid/party chat when rezing someone. You need to put "vuhdo" as the placeholder for the name of the toon you are rezzing. I also use the private tank feature but not the main tank feature so I only want to remove the private tanks when they are duplicated. (I'll have screen shots later of this in action.) I've never messed with the Operation Mode, so I can't go into detail on that feature.

Scanners Button



The scanners button is very important. In most cases you can probably leave it as the default, but for performance issues it is important to know about these options. Range is very useful, for making it obvious when a player is out of range for a heal. Pick one of your spells with your typical spell range (probably 40yrds) and put that. Then when players are out of range their frames will be faded and you know you can't heal them. Also depending on your performance you can adjust how often vuhdo checks if the players are in range. I've never had a problem with the default 200ms.

Incoming heals are also very useful to see as a healer, so unless you have serious performance issues you should have those turned on. Finally the HOT targeting. In early installs of Vuhdo this was defaulted to "single' but I think it is now defaulted to the MUCH more useful 'Multi' If you are a Druid or a Priest, the Multi is necessary. I'm not as familiar with how necessary it is for Pallys or Shamans. But again having this selected could slow down your machine so it is there for you to tweak as you need.

Threat Button



I left this tab as set up by default, but it lets you adjust how agro and threat values are displayed on the frames. For me it is enough to see that a mage has pulled aggro (>> and << in red around their name) and then I pop a shield on them, and either a renew or flash heal depending how much damage they took before the tank could reclaim the aggro.

Misc Button



This has some interesting options that don't really fit under any other categories. Mouse over each option to get an explanation of what it does and if it sounds like something you would like. I left it as default.

Debuffs Button



Vuhdo can automatically detect and show you if a player is under a debuff that is removable by you. (It doesn't seem to know about a dwarf's ability to cleanse poison from themselves though - I also don't know if it knows about the Body and Soul Talent that lets priest cleanse poisons from themselves) This is the tab that lets you control what it shows. I personally like to remove movement restriction debuffs, so I've unchecked that box. Warning if you can cleanse magic don't uncheck "un-harmful" or you will want to cleanse mages who put some sort of magic thing on themselves. (Learned that one the hard way)

Custom Button



This is one of the most amazing option panes in Vuhdo (imo). This allows you to display initial-flashing icon of any buff or debuff in the game when it is applied to a toon. It will also show you a count down timer (if applicable) for that de/buff. You can show to show up to 10 specific de/buffs as displayed in the left column. Or you can have it show an unlimited number of de/buffs. You can see which de/buffs are available by opening the dropdown list (as shown). Vuhdo comes with the Raid (Naxx/Ulduar) Boss debuffs already in the list. Like Frost Blast from KT, or Slag Pot from Ignis.

It will only show a limited amount of these icons at one time. The Default is 3, but you can adjust this depending on how much space you have available on your frames. I've never had a problem with this limit myself.

You can also add any number of personal ones by typing them into the "Store" text box and clicking Save. If you later want to delete one you can do that the same way. I've added "Guardian Spirit", this can be tracked in another personal "hot" location, but I like it here so I can see if other priest have cast it. That is also true of "Prayer of Mending" and "Abolish Disease" No need to cast either of those if the buff is already on the player.

Once you have set up your frame sizes and such you will probably want to come back to this panel and adjust the size of the icons.


Spell Tab


This is the tab that is most important, because once you set these, changing them will be very hard on your muscle memory. (I set greater heal to my left click and now hardly use it and wish I could change it to Flash heal, but changing my muscle memory will make me a fail healer for a while if I try that.)

The choice between using "Mouse" or "Keys" - or I guess both, will be totally personal and based on what you prefer. I like to click the frame with a mouse button and a modifier key held down, to cast my spells ("mouse") my husband prefers to mouse over the frame and hit a key that has been keybound to a spell ("keys").

Mouse Button



Vuhdo comes with all your classes spells pre-assigned for using the mouse-click method. I personally recommend going through and clicking through all the options deleting everything that has been pre-assigned, and then go back and assign each of your spells as you see fit. (If you are migrating from healbot or grid/clique, you will probably assign them the same as you did there.)



You can assign any spell or item that is targetable. I have levitate mapped so I can quickly levitate the players that have trouble making the jump over to Thaddius. You can also assign your Heavy Frostweave Bandages (now if I could just remember to use them when I'm OOM) I've never done it but I may assign "Baby Spice" as I have lots of fun with that while waiting for raids to start. You can also assign personal macro's to any of these slots. (A note about macro's if you have any that are named the same as the spell Vuhdo will use the macro not the spell so it could cause problems if you are not expecting that.)



Don't forget to put in special key words too
  • target - so you can target any player
  • menu - so you can access the vuhodo player menu (shown later)
  • tell - so you can easily start a whisper with any party/raid member.

You'll want to put in those key words even if you plan on using the "keys" for mouse over action instead of click action.

Keys Button



To use mouseover with keybinding macros you will assign each slot to a spell (can't be a macro) and then go into the WoW Key Binding interface and set up the key bindings for each of the 16 Vuhdo slots.

Misc Button



This pane contains some spell options that don't fit on either of the other pages. One feature that Disc/Holy priest (and any other class really) will LOVE is the ability for Vuhdo to save two sets of Spell bindings and then automatically switch depending on which spec is your current spec. (I'll show this in action later in this walkthrough).

Another feature that I like is that it can auto-trigger any trinket or spell (that doesn't trigger the global cooldown) to be used every time it is off cool down. If you are like me and ALWAYS forget to use your "On use" trinkets, this is a GREAT feature. I also use it for "Inner Focus" It may not be the most efficient use of that talent/spell but if I didn't do this I never remembered to use it and that is a much less efficient use of the talent point.

You can also set it so that you will "keep your stance". I thought this would be useful for when I'm in Shadow form, to keep me from casting a heal and going out of form, but I found that it wouldn't let me cast my Power Word: Shield either, so I didn't like that.

Buffs Tab


This is the tab for managing the buffs your class has available. I'm only familiar with how this works for Priest and Druids. For Priest it is great. For Druids it works great for Gift of the Wild, but not for Thorns (this was changed in version 1.151). I think a Pally may want to stick with "Pally Power" for managing their many buffs.

Config Button



As you can see the default set up is for all your buffs to be displayed in a column. You can choose in this pane which of your buffs you want to have shown. I don't use this for Fear Ward or my Shadow Fiend so I've unchecked those. But if you did use it for fear ward you can use the "menu" click to assign it to a particular player (yourself or the tank probably).

General Button



On this pane you can adjust how exactly the buff watch is displayed. I prefer it horizontal and shrunk down a little bit. I also moved it up to the corner of my screen.

Colors Button



You can change the look of the buff watch panel here. I left it as set by default. When there are players missing the buff it will display the number of players needing the buff in Red. If there are unbuffed players out of range it will state that not all players are in range rather than how many need it. If all players have the buff the number of players (and pets) with the buff will be displayed in green. If the buff is below a threshold time limit (set on the rebuff button pane) then it will display the number of players needing a rebuff soon in yellow.

The range check is great for saving your reagents. There have been a number of times when people ask me for Fortitude and I just reply... "sorry, just waiting for everyone to be in range before applying it".

Rebuff Button



On this panels you can help the buff watch be a little smarter. If you select "Smart" under group buffs, it will decide if it should cast the group or the personal buff depending on how many players are missing it. The default is 2. If at least 2 player are missing the buff it will use your larger group buff (which probably requires a reagent). I've changed this to 3 because I frequently group quest with my husband and don't want to be going through tons of reagents just for questing. I also calculated that only when you get to 3 players does it cost more mana to do the individual buffs. One thing to note is that it can NOT be smart during combat. So if you click the button after someone is battle rezed it will use the group buff not the individual buff.

This is also where you set the threshold for the yellow warning text that the buff is about to run out. If you are doing bosses that take 3min then you could set the limit to 3min... if you are doing bosses that take closer to 6min then you might want to set the limit a little higher to make sure all buffs that need to be reapplied are.


Panel Tab


This is where we will get into the nitty-gritty of setting up Vuhdo to look and act exactly as you want it to.

General Button



Vuhdo can have up to 10 different panels, so when you are adjusting a panel make sure that the panel selected is the one you want to be making adjustments to. The panel itself will have a white border and the panel # title will be in white instead of grayed out. Also the name of the panel will be displayed in the upper right corner of the Vuhdo Configuration pane. If you want all your panels to have the same configuration then click "Apply All".


Before you start really messing with this, I recommend you take a quick detour to the "Move" Tab and click the 25 button instead of the current, that way Vuhdo will fill the panel with duplicates of your self which will help you judge sizes and such.

In the ordering section, you can choose between grouped or loose. I'm not really sure what loose does, but I know some features only work if grouped, so I've always left it that way.

For my Panel #1 I'm creating it to be just a small(ish) box off to the side of the raid members ordered by group. This will not be my main healing panel, but just used so I can easily see who is in which group at a glance. (I prefer to keep people organized by role, but sometimes it is necessary to see people organized by group.)

I want this panel to show a 5x5 listing of the players, so I set the max columns to 5. If I happen to join a 40man raid then it will just create 3 more columns below the first 5. I could set the max row to 5 as well, although since I'm organizing by group, it will always max out at 5 anyway.

For this panel I also want all the player to be organized by their unit ID. I'll also uncheck "You First" for this panel since I want everyone ordered exactly how they would be if you opened the blizzard raid frames.

The anchor point tells Vuhdo which way to have the panel grow as players are added to it. The most natural is for it to grow to the right. However you may find situations where growing from the left is useful. I do this for my pet panel as I have it sitting flush with my main healing panel. So when everyone gets into vehicles for Flame Leviathan I don't want the panel to grow over top of my main frame, but left and off the screen. One thing to note though is that when it needs to grow to a second column for one player the first full column will still be on the left side of the panel, with the new column on the right.

Sizing Button



I want this panel to take up only a small portion of my screen, since it is just meant to be a quick glance panel for times when seeing players as groups matters. So I've shrunk down both the x and y axis and all padding quite significantly.


Bars Button



Here is where you can choose a texture for the bars, find one you like. You have the choice of choosing how the bar is colored. It can be the class color, a solid color (of your choice), or it can change color with the players health (Float). Green when healthy, Yellow when hurt, and Red when near death. This can make it easier to spot those that are in serious need of health. For this panel I'm choosing "float". By default as people loose health the bar will shrink left justified. Just like the default health frame for your own character. But if you prefer you can have the bar shrink vertically or even grow instead of shrink.

You also have the option of showing raid icons that are displayed on the player frame. I LOVE this feature, as we frequently mark kiters, so this helps me see easier who I need to keep a closer eye on. However for this panel it isn't really necessary.

You can also choose to show Mana and/or other Power type bars. I have this turned on although I'm not sure how often it really impacts any of my decisions.

Headers Button



This is where you can control what the headers look like. Headers in most cases are probably not really needed. I remove them here because I know that group on is the left most column with group 2 in the next column etc.

Targets Button



On this pane you can choose to show the targets of each player. I personally don't use this at all, but if you do the option is there. You can also have the raid icons displayed for the targets. I could see this as being useful if you are a tank to quickly see who isn't targeting the "skull" like they should be. (This may be a healer add-on but I think any class/role could use it as their raid frames)

Tooltips Button



If you didn't select "Standard" under tooltip on the General Tab - Misc Button then you can use this pane to dictate where the Vuhdo tool tip will be displayed. Since I plan on putting this panel nearly flush with the left side of my screen it only makes sense to have the tool tip display to the right of the panel. I like the tooltip that comes with Vuhdo, as it makes it really easy to quickly mouse over - scan all the players that are out of range to see which ones are not at the raid location and need a summons.

I would not recommend turning on the "In Fight" as I don't see why that information would be needed mid fight and I think the flash of the tooltip would probably be very distracting and possibly slow down your frame rate.

Text Button



This along with the Bars button will be the most personal in the choices made and are really totally a matter of personal preference. You can display the name, class, and or the flag (dnd/afk/dc/dead/ghost). I see no need to display class since you can get that information from color, but some might like that. Because I'm showing the bars with the floating color, I'm choosing to display the names in the class color so I can still see the class info quickly. This also makes it easier to find a particular player in the list. If I'm looking for a dk I can skim all the names and only focus on the red ones. Also since this panel is not my main panel used for healing, I don't need the hit points displayed. A few letters of the player name colored by class is good enough. You can play around with the name placement which will probably depend on the size and shape of the bars you created.

HoT Icons Button



I'll go into this pane in more detail for my second panel. For this panel again I don't really need any hot info since it is not my main healing panel, and the boxes are too small to adequately show this information. So I have disabled showing of HoTs for this panel.

HoT Bars Button



This is a pane I'm don't use at all. I think it might be useful for druids but I have no use or need for HoT bars. So I can't help you with this pane.

Colors Tab


Before I go into the details of creating another panel I'm going to cover the remaining tabs. So the next one is the Colors Tab. If you are color blind I could see this tab being very important for helping you see the important information you need. If not you might not need to touch this tab other than maybe to tweak a few things.

States Button



We discussed under the General Tab - Debuff Button that Vuhdo will automatically display any debuffs that you can cleanse. Here is where you tell Vuhdo how to display these debuffs. I choose to have it color the panel. The default is to color the panel and the text. I don't like that so I remove the check marks in the text column. Remember these choices effect all of your panels not just one of them. You can also have it display an icon that represents the debuff. I tried that but found that it was just too much info. The color bar was all I really needed. I've also tweaked the colors of the Poison, Magic and Disease debuffs to be a bolder more obvious (to me) color. You do that just by clicking on the bar and it will bring up a color picking tool.

Modes Button



I left this pane exactly as it is in default. But if you want to show incoming heals, or out of range indicators a little differently you have the option.

Powers Button



If you chose to display the Mana and/or Power bars here is where you can control the color that each type displays as. For most users I doubt this will be modified.

HoTs Button



When I display HoTs I prefer to use the icon method, so this pane is not needed by me. So I just left this as default. But for those of you coming from Grid and want to use the corner box method this is where you can change which hot is displayed as which color.

HoTs #2 Button



I think this pane is really only useful for druids who can put multiple charges of the same hot on one player, and who use the corner box method instead of the icon method for displaying the hots. Since I don't do either I can't really say much about this pane.

Classes Button



Most people probably use the default Class colors if they even use the class colors for the Text or bar color, but if you need to change the default colors this is where you would do it. You can also change the brightness of these colors, which I can see being useful for those that like to get their UI just right.

Move Tab



This move tab really has a lot of the nuts and bolts of how to get the multi panels working for you, but it can be a little confusing at first. I know when I first downloaded Vuhdo, this tab got me confused and I deleted things then couldn't figure out why I couldn't get things back and such. Of course part of that was I was also trying to use the "Panel wizard". Really the "Panel Wizard" is there if you don't want to have the fine control over your panels that the Move tab allows. Now that I understand how the panel thing works better I won't touch the panel wizard.

For my main healing panel, I want to have all the players displayed in three columns depending on role. The first column will be the Ranged DPS. So I clicked on that "choose" button, then from the type drop down selected special, then from the value drop down selected "ranged dps". Now all my Warlocks, Mages, and Hunters will automatically go into that column. To create a second column I just click the green plus next to the panel. For my second column I want all the Healers. As a healer it is a good idea to keep an extra eye on the healers as they are your "team" members. In the third column I want all the Melee. I don't care if they are tanks or dps, just if they will be up close and personal with the bosses. I'll also add a 4th column, called "private tanks". This is a column that will only be used in particular situations. It won't display any players unless I assign them as private tanks. (I'll show you that later).

The pets I'll keep in their own panel. This is VERY important to do because of fights like Flame Leviathan, where each vehicle is considered a pet. If you put the pets in the same panel as your players the panel gets UGLY and impossible to manage during a fight like that.


If you want to remove a panel, it is as simple as clicking the red X next to the panel. Since I include the private tanks in the same panel as my main healing panel I don't need that extra panel.



When you delete a panel it will confirm that you really want to. But if you delete a panel or want more than the 4 originally displayed, all you need to do is click the big green plus. You can add up to 10 panels.

Modifiying a second Panel

I created the first panel to be just a simple small panel showing players by group. Bu it is not very useful for most of my healing needs. So now I'm going to create my main healing panel. This is the one I'll be looking at most of the time.

General Button



I don't want this panel to ever grow beyond 4 columns. If it does that it will start to cover my character since I keep my healing panel just to the left of my character. As long as I'm not in a 40 man raid allowing the columns to have as many rows as they need has never been a problem.

I also like keeping myself a the top of list. A dead healer can't heal, so I always want to be able to find my own health bar at a moments glance. I also like to organize all the players by class. It probably isn't 100% necessary but it does help me find a particular player much faster. During Kologarn, our healing team assigns 3 healers to heal the people in his grip. But we can't just say "you three heal the people griped" because then all three of us could end up healing the same player and the other two die. DBM announces who is in the grip. So we assign a healer to each player in the list. For example I'm assigned to heal who ever is first in the list of players. Vuhdo does a great job of showing who has been griped, but when I look up to see who was named first, I need to get my mouse to that players name ASAP. Since I raid with mostly the same people all the time, when I see the name I know generally where it will be in that list because the names are not displayed randomly. If I was organizing my panel by group and id, then it would take me considerably longer before locating that persons health bar.

Bars Button



I'm skipping the sizing button at this time because I need to get the bars looking the way I want before I decide on the final sizing.

I like showing the class by the bar color. I can see just fine how hurt a player is by how small the bar is, I don't feel the green->red coloring is as useful. With the bars colored by class I know quickly if that was a squishy mage that just pulled aggro and needs a quick shield, or a lock that just life tapped and could use a renew. I suppose I could see the same if I colored the name instead of the bar, but I'm used to this now.

Headers Button



For my main healing panel I do like showing the headers. It probably really isn't needed because I only have one column for each role type, but I still like it. I do like to keep it a small as possible though. And I'm partial to purple so I changed the color.

Targets Button



Because I "took over" the panel that was defaulted for the Main Tank, it had the Targets turned on. As I mentioned earlier, I don't use this feature, so I turned it off. Showing targets will take up a lot more screen real estate.

Tooltip Button


I plan to put the left corner of this panel right below the cool down timer you can see in the screen shot, so I want the tooltip to show to the left of the frame and not over top of my character in the center. Right now it shows it going of the screen but once everything it set up as I want it, it will be fine.

Text Button


Now I like to have the text left justified, and to only show the health values if they are missing some, and only show what is missing. I like to see the actual amount missing so I know what type of heal is best. If I just see a percentage that can me a very different thing for a warlock vs a warrior. Besides I can visually get a rough percentage idea just from how much of the bar is missing.



Here I removed and put back on all my gear so you can see what it looks like when someone is not at full health.

Sizing Button



Now that I have the look I want, it is time to start working on the sizing. I tweaked this again once I was actually in a raid and had a full listing of players, but it was close to what I wanted just from this set up. I want to make sure it is wide enough to have room for the 5 hot icon slots to not be overlapping on to other players bars, but not so wide that I have to move my mouse a lot to get from a melee bar to a ranged dps bar. I also want it tall enough to show both the lower level hots and the upper level custom de/buffs, while still allowing me to see how much of the bar is missing. Adjusting the scale of the icons (seen later) will also help with this. Of course again I don't want the bars so tall that they take up too much room to keep all of the ranged dps in one column.

HoT Icons Button


I prefer to show the icon of my hots rather than a square representing the hot on the bar. For those of you coming from Healbot you'll probably be the same, for those of you coming from Grid/Clique you will probably prefer the box method. This guide will only show the icon method since that is what I do.

First I like my icons to be at the bottom of the bar. They will be slightly on and slightly off the bar. So there will always be a slight space between each bar. This is why I have a 0 size gap between bars. The way the hots work is that there are 5 slots for hot icons to be displayed in. You must choose which hot will be in which slot.

When I first started using Vuhdo "Abolish Disease" was not an option, so I added it to my Custom de/buff list. I still prefer it there since I really don't care if I cast the buff on the player or if someone else did. As long as I know if it is on the player or not. I've also added the Prayer of Mending to my Custom de/buff list so I can see if other priest have cast it already, then I won't cast it too. But if I only had it as a custom de/buff I wouldn't know which of the multiple PoM's bouncing around is mine. So assigning it to one of these slots is necessary. I do the same for Guardian Spirit, since I want to know if someone else cast it. And the double icons let me know if it is mine or not. (probably not strictly necessary).

The 'other people's hots' will show you the icon of the last hot cast on the player and the number of hots currently on the player.

There is one thing to note about these hot icons. They are applied to the bar as soon as you click the button, even if the hot isn't actually applied because the player is out of sight, or some such thing. It takes a few moments (based on the scanner rate set earlier) for Vuhdo to realize that it didn't 'take'.



To test the size of the icons I cast Guardian Spirit on myself. You can see that it is showing in the 4th slot as well as on the top of the bar as a custom de/buff. Now I have all 5 slots fill and this is showing that the 4th slot is at the edge of the bar. Clearly I need to scale down these icons if I'm going to fit all 5 icons with in the width of the bar.


I also need to adjust the scaling of the Custom de/buffs. I do this on the General Tab on the Custom Button pane. This icon will flash a little bigger and then shrink to the size set and land on the bar. Kind a hard to show in a still shot. But it is very useful for spotting players with 'frost blast' very quickly.

Saving Profiles


Vuhdo lets you save a number of settings for easy (and automatic) switching depending on your needs.

Skins



You can save the Color/Fonts as a Skin. This can then be easily changed either from the General Tab - Skin Button Pane or from the vuhdo minimap button, or even in a macro via slash commands.

Arrangements


You can also save the groups/sizes as an Arrangement. I use this because I like the arrange by role for raids, but it is quite impractical for a small 5 man group. So I saved the above arrangement as "Healing Raid" and check the 10, 25, and 40 buttons. So anytime I join a raid Vuhdo will automatically switch to this arrangement.



I then went to the Move tab and changed my second panel to contain just group 1 instead of the 3 different roles.



Then went back and saved it as "Healing Solo/Group" and checked the 1 and 5 button. Now any time I join a raid Vuhdo will automatically switch to my Raiding arrangement, and when I leave the raid it will switch back to my solo arrangement.

Dual Spec



You can also save two different sets of spell assignments based on your current spec. I found that getting it to work correctly at first was a little tricky. Then I noticed that Vuhdo prints to the chat log when it saves a spell spec. So you can verify that it is doing what you intended for it to do.



It also shows when you change specs that the saved spell set up has changed. I don't really need a change of spells for Holy to Shadow since I don't have access to any new spells, and any of the Holy only spells just won't work if I try to click them. However I did switch it so that my Power Word: Shield is my main button since when I'm questing I frequently cast that on myself.

There are two different menu type bars available depending on what you are trying to do.

Minimap Button




When you right click on the minimap button you will get the Vuhdo menu. You can easily change to any saved Skin, Arrangement, or Spell setup.
You can also lock the panels from this menu. I highly recommend you do that so you don't accidentally click drag the panel in the middle of a fight when you are frantically healing as it could really screw you up.

Player Bar Menu



Remember when I told you to assign "menu" to one of the spell assignments. This is why. If you are the raid leader (or assistant) you can assign Main Tanks, Mater looter and other things from this menu. If you are not you can assign private tanks. This is how I move people over to that private tank column when needed. Also, Vuhdo attempts to figure out everyone's spec and therefore which role they are. I've found this doesn't always work 100% effectively. So this is where you can manually assign them the correct role. If you choose to use Vuhdo's buff bar to cast your Fear Ward, this is where you can also quickly assign who it will be applied to.

Screenshots

Here are a few screenshots of different aspects of Vuhdo in action. These were all taken before I cleared all my settings in memory to create this walkthrough so some of the things might look a little different than what I showed in the walkthrough.

Raid



Here you can see what my set up looks like with a full 25 players. We actually have a few more melee in this run than we typically do, so the columns are nearly even.

Private Tanks



When we do Flame Leviathan I'm the healer that is shot onto the beast. So it helps me to find the others being shot if I set them up as private tanks before the run starts. Otherwise I would be looking through a mess of vehicles trying to find the few actual players to click on. You can also see here why I have pets in a separate panel that fills from the right. So as we each enter a vehicle our bar says 'vehicle' but it also creates a pet bar, overwhelming the raid frame.

Group



Here you can see me in just a 5 man group. It is much simpler to have them all in the same column rather than spread out over 3 columns with 3 in the ranged dps column, me in the healer column, and the tank in the melee column. I did that for a while and it really hindered my healing ability.

40 Man - Just for fun



Forty mans aren't done too much anymore... but we were doing it for the "For the Alliance" achievement. So I thought I would show you a screenshot just so you could see how Vuhdo handled that many players. Again I used the private tank feature to pull the players I was primarily responsible for to an easier to find/see location.

Conclusion


I hope this walkthrough has been useful and helpful. If you have any questions feel free to contact me either from this site or from the plusheal forum (external link). Also if you see any errors or typos please fix them, so others wont be confused.


Created by Melsana8591 puntos . Last Modification: Wednesday 01 of July, 2009 13:47:55 EDT by Melsana8591 puntos .

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